================================Author Info===================================
Map Type                : Single player 'Blood' map
Title                   : Omega Man
Date                    : 10.09.99
Author                  : P. Mahood
My e-mail               : sixtyten@hotmail.co.uk
Beta testers            : Myself

Description             : Based on the classic 1971 Charlton Heston movie 
                          of the same name, the player seeks to battle their
                          way back to their penthouse sanctury after sundown.
                          Level includes familar places from the film,
                          including a movie theater, park, morgue, court house,
                          hotel and of course Neville's penthouse itself. 

Files included          : This text file and OMEGAMAN.map

Additional Credits to   : Boris Sagal (director of 'The Omega Man' and Richard 
                          Matheson (author of 'I am Legend'). 
Other levels I've made  : DAWN_OF_THE_DEAD, SUBWAY, LAST_AIRPORT.
==============================================================================
** Play Information **

Single Player           :Yessum.
Cooperative 2-8 Player  :Good size level to play, but not enough enemies.
DeathMatch 2-8 Player   :I think it would be fun for several players.
Difficulty Settings     :N/A
Monsters                :Mostly cultists and a few others.
New Graphics            :Nah. But you'll need the 'Plasma Pak'.
New Music               :N/A
New Sound FX            :N/A
Demos Replaced          :N/A
==============================================================================
** Build Information **

Base			:Absolutely from scratch.
Build time              :Quite a while. Large citiscapes don't build themselves.
Editors used            :Mapedit
Known Bugs              :A couple of major ones if you know where
                         to look. Hopefully, no-one other than me finds 'em.
                         (FYI: The sewer system under the town is incomplete. 
                          You may have to 'Eva Galli' your way out of there
                           if you venture in).
Extra Notes		:I was very influenced by 'Cryptic Passage'. I think 
                         the level of detail in those levels is top notch.
==============================================================================
** Copyright / Permissions **

Authors MAY NOT use OMEGA_MAN.map as a base to build additional levels.

You MAY distribute OMEGA_MAN.map, provided you include this file, with
no modifications.  You may distribute OMEGA_MAN.map in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You MAY include OMEGA_MAN.map in any compilation. You may not alter the level
in any way except the minor change of the MAP number.

If you do include my map on a CD compilation I would be happy if you would
send me a copy of that CD.
