Castle Maze (mcasmaze.map)
Author:  Martin Brentnall
Type:    BloodBath (2-4, Trap Arena)
Details: A snowy courtyard maze surrounded by several rooms of a castle,
         containing a few traps.  This is no ordinary maze; the layout will
         continously change!
Secrets: In the maze, find the main entrance to the castle.  To the right
         (you may have to wait for the wall to lower), on the stone wall,
         you'll see a small faint skull switch.  Hit this switch and do a
         U-turn.  You should see a large brown pillar above the hedges of
         the maze.  You must climb onto the top of the hedge, reach the other
         side of the brown pillar and then jump through it.  The entrance in
         the pillar is invisible and only opens for a brief time (you'll
         hear a click when it opens and another click when it closes again).
         Once inside, follow the passage around to a large sewer, then find
         the hole in the wall at the far end to reach an area containing
         many weapons and items.
         Do not fall through the hole; a wall can be opened allowing you to
         return to the main arena.
Other:   The sewer you walk through inside the secret is actually an
         enlarged duplicate of the "Sewer" map.  The original Sewer map was
         actually built with the small holes in the wall, and even a single
         tiny caleb, intentionally for use as a giant duplicate in a future
         map.
         As for the Castle Maze map itself, I feel that this map represents a
         time of mental blockage in my map development; whilst there is
         nothing technically wrong with the map and the traps are reasonable,
         the layout and look just feels dull for some reason.

