
Type of map

Blood                    




================================Author Info===================================
Title                    : Ahoy There Me Hearties (second release)  
Date                     : 17 August 1998 (replacing ver. from 10 August)
Author                   : Rogue Rodent & Mister.X 
Nick on IRC              : n/a
Name on Ten              : n/a    
Name on kali             : n/a    
Other Screen Names    	 : n/a	
Thanks to my beta testers: Sandison & Neil  
Description              : Insanely good levels, by one human and his rodent friend who don't want to get sued by
                           a hugely famous American animation company!
Files included           : 'out2lun','ahoy' and this text file
                         
                          
Additional Credits to    : Monolith (obviously)
Other levels I've made   : To Be Or Not TO Be
                           
Additional comments      : IMPORTANT! We strongly recommend you play 'ahoy' in 400x300
			   (medium res.) to achieve an adequate frame rate.
                   
                           If you have down loaded the first version, replace it with 
			   this one. We have worked more on the game play. Also, see 'Bugs'
			   below.

			   As we intend this to be played as a mini-episode,
                           we have included an INI. file, to use simply do the
 			   following; 
                           1.At DOS prompt in Blood dir, type 'copy Blood.ini blood.bu'
                           2.Type 'copy slaught.ini Blood.ini'
   			   3.Run blood. You will be presented with one episode called
                           'Slaughter Files' 
                           (After playing these two levels, the INI. file will try to load up
			   the 2Bornot.map, if you want to finish playing the episode, please
 			   download this map.) 
	                   
                           4.After returning to DOS, type 'copy blood.bu blood.ini'
                           (this will return things to normal)

                           If you really like this level, and you don't think
                           we're too up ourselves, and you would be interested in 
			   purchasing an entire Add-On episode of the same 
			   quality, please E-mail us and let us know.
 			   Also, if you come across any bugs or have any comments,
 			   good or bad, about our work, same again, get in touch.
                            
                           
                           Sandison[peter.leask@virgin.net]                            
==============================================================================

** Play Information **
										  
Level #                  : 
Single Player            : yes
Cooperative 2-8 Player   : yes (2 players only)
BloodBath 2-8 Player     : no chance (we f*!?!*g dispise bloodbath levels, sorry)
Difficulty Settings      : yes (definately necessary !)
Monsters                 : a few in 'Out To Lunch', more in 'Ahoy'!
New Graphics             : no
New Music                : no
New Sound FX             : no
Demos Replaced           : no

** Build Information ** 

Base                     : 
Build time               : About 3.5 months
                          
                          
Editors used             : 'Build' editor
Known Bugs               : We think we have corrected the 'door' bug from the first
			   release, and have slightly improved the frame rate.
                           
                           The death count in 'Out To Lunch' is inaccurate. There
			   always seems to be about four monsters which cannot be
                           found. If anyone can come up with a solution to this
			   please let us know. (see e-mail address above)                     
                 
** Copyright / Permissions **

Authors MAY or May not use ahoy.map as a base to build additional levels.

You MAY distribute ahoy.map, provided you include this file, with
no modifications, and no profit is gained.  You may distribute ahoy.map in any
of the following formats (Diskette, BBS) as long as you include this TXT intact.

You MAY NOT include ahoy.map in any CD compilation. 


** Where to get this MAP **

WWW             : http://www.gameleader.com  The future # 1 game spot


