Type of Map

Blood

================================Author Info===================================
Title			:  <Silicon Substation>
Date			:  04.25.99
Author			:  Chris Reynolds

Nick on IRC		:  RavenEye, ravenEye, Raven-I
Name on Ten		:  none
Other Screen Names	:  Raven with an Eye, uh...other derivatives of Raveneye
Beta Testers		:  Josh, AK
Description		:  ...actually, a final project for a class i'm taking...
Files Included		:  SUBSPACE.MAP, Subspace.txt

Additional Credits to	:  AK for help with the editor, Josh, and Mike Penafiel 
			and Javanica Curry for allowing me to actually do 
			this for credit.
Other levels I've made	:  PEX3X.MAP, DOOM.MAP, SHINING.MAP, 8XBMBRMN.MAP

==============================================================================
Description:  Another day at the office.  Well, actually no, considering that our 
old Tchernobog friend we met at Power Exchange decided to come back and bring 
some friends with him.  He's landed his space ship just outside the downtown 
area, and already sent cultists to begin their research on human anatomy.  Your 
office has been evacuated, and it's been made clear that your job is to 
annihilate all enemy presence.  Great.  Not only that, but in all the ruckus and 
shaking of the landing, aside from destroying the foundation of your office 
building, a gap has appeared in the wall of one of the buildings they've 
sequestered leading to a underground cave system you never knew existed.  
This looks like it's going to be another one of those days.




** Play Information **
				
Single Player		:  Sure.
Cooperative 2-8 Player	:  Recommended.
Bloodbath 2-8 Player	:  Yes.  I recommend turning monsters on if you only have 
2-3 players, though...it makes things more interesting.  
Team 2-8 Player		:  Should work for capture the flag...
Difficulty Settings	:  One.  Hard.
Monsters		:  Oh yes.  
New Graphics		:  Not yet.
New Music		:  Not yet.
New Sound Effects	:  Not yet.
Demos Replaced		:  Demos?  What's that?

** Build Information ** 

Base			:  none
Build time		:  One fookin' week with breaks for class and food.  
			That's it. 15,800+ revisions.

Editors used		:  Mapedit Build
Known Bugs		:  At the end of the level the Tchernobog has had a habit 
			of getting stuck behind the panels of glass.  It can also 
			happen to players.  I think i fixed the problem, but I'm 
			not entirely sure.  At any rate, the Tchernobog ends up 
			doing more damage to himself than you do, so he dies much 
			more quickly, which may or may not be a good thing. 			
			This doesn't mean he can't damage you, though.

** Copyright / Permissions **

Authors May not use SUBSPACE.map as a base to build additional levels unless you 
ask me first. <raveneye@ebhon.jnst.uor.edu>

You MAY distribute SUBSPACE.map, provided you include this file, with
no modifications.  You may distribute SUBSPACE.map in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You MAY include SUBSPACE.map in any compilation so long as you tell me. 
You may not alter the level in any way except the minor change of the 
MAP number.

If you do include my map on a CD compilation I would be happy if you would
send me a copy of that CD. And of course splash my name all over the cd because
my ego doesn't get enough stroking as it is...


