Castle Maze (mcasmaze.map)
Author:  Martin Brentnall
Type:    BloodBath (2-4, Trap Arena)
Details: A snowy courtyard maze surrounded by several rooms of a castle,
containing a few traps.  This is no ordinary maze; the layout will
continously change!

Secrets: In the maze, find the main entrance to the castle.  To the right
(you may have to wait for the wall to lower), on the stone wall, you'll
see a small faint skull switch.  Hit this switch and do a U-turn.
You should see a large brown pillar above the hedges of the maze.
You must climb onto the top of the hedge, reach the other side of the
brown pillar and then jump through it. The entrance in the pillar is
invisible and only opens for a brief time (you'll hear a click when it
opens and another click when it closes again). Once inside, follow the
passage around to a large sewer, then find the hole in the wall at the
far end to reach an area containing many weapons and items. Do not fall
through the hole; a wall can be opened allowing you to return to the main
arena. Other: The sewer you walk through inside the secret is actually an
enlarged duplicate of the "Sewer" map. The original Sewer map was actually
built with the small holes in the wall, and even a single tiny caleb,
intentionally for use as a giant duplicate in a future map.
As for the Castle Maze map itself, I feel that this map represents a time
of mental blockage in my map development; whilst there is nothing technically
wrong with the map and the traps are reasonable, the layout and look just
feels dull for some reason.