==========================Author info=========================

Type of map: Blood
             
Title                    : The bunker, We come in pieces, 666 feet under
			   Egyption Kingdom, Citadel, Cultist Temple and Time To Kill.
Date                     : 28 February 1999
Author                   : ElMo
Real name		 : Marc Levesque	
Thanks to my beta testers: Slime Bob and thanx to MONOLITH for this incredible game
Description              : 7 big to average size maps with a lot of monsters and action
Files included           : Time.ini                       
                          
Other levels I've made   : They're all in this except Snowtraps(Bludbath).
                           
                           
==============================================================================

** Play Information **
										  
Level #                  : all
Single Player            : yes
Cooperative 2-8 Player   : no, its all single
BloodBath 2-8 Player     : no 
Difficulty Settings      : no
Monsters                 : yes!!!!
New Graphics             : Just some palookup
New Music                : nope
New Sound FX             : nope
Demos Replaced           : no

** Build Information ** 

Base                     : scratch
Build time               : a few months                          
Editors used             : mapedit by Ken Silverman
Known Bugs               : some little bugs(about 1 or 2 not more)
                                                
=====================INSTALLATION==========================

 Ok, Im not so good on a computer, so just take time.ini file
and put it in the drive or directory where Blood is. Create a new folder
and put in the real Blood.ini. After that, rename time.ini to
blood.ini. When you will start Blood, choose new game and then,
my episod Caleb in time. If you don't no how or you just don't want to 
install my maps like that, no problemo, just start maps one by one in order.


** Copyright / Permissions **

Authors MAY or May not use c1t1,c1t2,c1t3,c1t4,
 c1t5,c1t6,c1t7.map as a base to build additional levels.

You MAY distribute c1t1,c1t2,c1t3,c1t4,c1t5,c1t6,
c1t7.map, provided you include this file, with
no modifications.  You may distribute c1t1,c1t2,c1t3,c1t4,c1t5
c1t6,c1t7.map in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You MAY include c1t1,c1t2,c1t3,c1t4,c1t5,c1t6,
c1t7.map in any compilation. You may not alter the levels 
in any way except the minor change of the MAP number.

If you do include my maps on a CD compilation I would be happy if you would
send me a copy of that CD.


Contact me for comments or questions at hempyelmo@hotmail.com