Episode "Blood - Alone in The Dark 3 (rescripted)"
|BME on 2012-04-10||comment|
|And yet again the script has been updated and the Zip has been uploaded!
Now the RFF files, that are constructed after the first install, will be backuped and reused the next time you run NAITD.BAT
|BME on 2012-04-05||comment|
|The KVX.RFS file had voxels 82 to 84 defined at the beginning but should have been between 81 and 85. Now there are skulls in the bookcase instead of the vases like it supposed to have
I'm going to improve the script once more; after the first install it will store the assembled RFF's, so the next time the player starts the script it will skip the BARFing process so it doesn't take that long before the game starts
|NoOne on 2012-04-04||comment|
|BME, looks like Blood has some problems with adding resources. I think thats better use own RFF's for big mods. But this requires more size on HDD.
|BME on 2012-04-03||comment|
|I discovered a bug (don't know if it is just me?), when I go through the spider key door to the wine cellar and then facing the area with lara croft hanging it crashes suddenly
|NoOne on 2012-04-03||comment|
|Great work, BME! Great! Thank you!
Now if you wish, you 100% in my team for make launcher for 3AITD and final BAITD compilation!
Again - thank you!
|BME on 2012-04-02||comment|
|The ZIP has been updated; now the user can choose to install the shotgun and/or disable the snow!|
|Caleb88 on 2012-04-01||comment|
|Yah, now it runs great. And it's brutally insane!!! Very good work on all these voxel-objects! It forced my dosbox to lower framerates but it was worth it
|BME on 2012-03-31||comment|
|And remember to UnZip the right way; don't DRAG but EXTRACT.